The heroes square off with the remaining giants, while simultaneously defending against Momento Mori, the death-enriched Eidolon. Elsbeth, Maki, and Kolt manage to keep him off-balance however, by changing their tactics moment to moment, and increasing the number of threats and difficulties he’s forced to deal with, until Elsbeth is able to finally wear his defenses down and land a critical spell, to remove him from combat entirely. Karne finishes off the remaining Storm Giants with the aid of Four and Tetren and the party goes about deciding how to handle the issue of Momento Mori’s massive scythe, Necrofantasia. Realizing it will not only fail to respond to anyone that is not its master, but even feed on their life force, Elsbeth takes a gamble and has Four take hold of it. Though it is unwieldy for her, the Shadow manages to hold onto the weapon without sufferance, settling the debate of what to do with it.
Tetren scouts the coast line before finding the resting place for his undisclosed prize, and the heroes prepare for a deep dive into the stormy waters to find the wreck of the Stargazer, a ship of foreign make. Once aboard, the party begins to plumb the depths of the alien vessel, its design, markings, and layout utterly exotic to them.
The heroes split up, with Maki, Perqu, Karne, and Tetren in one group, and Elsbeth, Four, and Kolt in another. The two teams encounter horrors lurking within, including desiccated and violent Mind Flayer liches, and a new type of aberration, that feasts on the magical and psychic energies of those it encounters.